ืžืขืœื“ื•ื ื’ ืคื•ืŸ Gthree 0.2.0, ืึท 3 ื“ ื‘ื™ื‘ืœื™ืึธื˜ืขืง ื‘ืื–ื™ืจื˜ ืื•ื™ืฃ GObject ืื•ืŸ GTK

Alexander Larsson, Flatpak ื“ืขื•ื•ืขืœืึธืคึผืขืจ ืื•ืŸ ืึทืงื˜ื™ื•ื• ืžื™ื˜ื’ืœื™ื“ ืคื•ืŸ ื“ืขืจ GNOME ืงื”ืœ, ืืจื•ื™ืก ืจื’ืข ืžืขืœื“ื•ื ื’ ืคื•ืŸ ื“ื™ ืคึผืจื•ื™ืขืงื˜ ื’ื“ืจื™, ื“ืขื•ื•ืขืœืึธืคึผื™ื ื’ ืึท ืคึผืึธืจื˜ ืคื•ืŸ ื“ื™ 3 ื“ ื‘ื™ื‘ืœื™ืึธื˜ืขืง three.js ืคึฟืึทืจ GObject ืื•ืŸ GTK, ื•ื•ืึธืก ืงืขื ืขืŸ ื–ื™ื™ืŸ ื’ืขื•ื•ื™ื™ื ื˜ ืื™ืŸ ืคื™ืจ ืฆื• ืœื™ื™ื’ืŸ 3D ื™ืคืขืงืฅ ืฆื• GNOME ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื–. ื“ื™ Gthree API ืื™ื– ื›ึผืžืขื˜ ื™ื™ื“ืขื ื™ืงืึทืœ ืฆื• Three.js, ืึทืจื™ื™ึทื ื’ืขืจืขื›ื ื˜ ื“ื™ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ ื“ื™ ืœืึธื•ื“ืขืจ glTF (GL Transmission Format) ืื•ืŸ ื“ื™ ืคื™ื™ื™ืงื™ื™ื˜ ืฆื• ื ื•ืฆืŸ ืžืึทื˜ืขืจื™ืึทืœืก ื‘ืื–ื™ืจื˜ ืื•ื™ืฃ PBR (Physically Based Rendering) ืื™ืŸ ืžืึธื“ืขืœืก. ื‘ืœื•ื™ื– OpenGL ืื™ื– ื’ืขืฉื˜ื™ืฆื˜ ืคึฟืึทืจ ืจืขื ื“ืขืจื™ื ื’.

ื“ื™ ื ื™ื™ึทืข ื•ื•ืขืจืกื™ืข ืžื•ืกื™ืฃ ืงืœืึทืก ืฉื˜ื™ืฆืŸ Raycaster ืžื™ื˜ ื“ื™ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ ื“ื™ ื–ืขืœื‘ืข ื ืึธืžืขืŸ ืจืขื ื“ืขืจื™ื ื’ ืื•ืคึฟืŸ, ื•ื•ืึธืก ืงืขื ืขืŸ ื•ื•ืขืจืŸ ื’ืขื ื•ืฆื˜ ืฆื• ื‘ืึทืฉืœื™ืกืŸ ื•ื•ืึธืก ืึทื‘ื“ื–ืฉืขืงืฅ ืื™ืŸ 3D ืคึผืœืึทืฅ ื“ื™ ืžื•ื™ื– ืื™ื– ืื™ื‘ืขืจ (ืœืžืฉืœ, ืฆื• ื›ืึทืคึผืŸ 3D ืึทื‘ื“ื–ืฉืขืงืฅ ืคื•ืŸ ื“ื™ ืกืฆืขื ืข ืžื™ื˜ ื“ื™ ืžื•ื™ื–). ืื™ืŸ ืึทื“ื™ืฉืึทืŸ, ืึท ื ื™ื™ึท ืึธืจื˜ ืœื™ื›ื˜ ื˜ื™ืคึผ (GthreeSpotLight) ืื™ื– ืฆื•ื’ืขืœื™ื™ื’ื˜ ืื•ืŸ ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ืฉืึธื˜ืŸ ืžืึทืคึผืก ืื™ื– ืฆื•ื’ืขืฉื˜ืขืœื˜, ื•ื•ืึธืก ืึทืœืึทื•ื– ืึทื‘ื“ื–ืฉืขืงืฅ ื’ืขืฉื˜ืขืœื˜ ืื™ืŸ ืคืจืึธื ื˜ ืคื•ืŸ ืึท ืœื™ื›ื˜ ืžืงื•ืจ ืฆื• ื•ื•ืึทืจืคืŸ ืฉืึทื“ืึธื•ื– ืื•ื™ืฃ ื“ื™ ืฆื™ืœ ื›ื™ื™ืคืขืฅ.

ืžืขืœื“ื•ื ื’ ืคื•ืŸ Gthree 0.2.0, ืึท 3 ื“ ื‘ื™ื‘ืœื™ืึธื˜ืขืง ื‘ืื–ื™ืจื˜ ืื•ื™ืฃ GObject ืื•ืŸ GTK

ืžืงื•ืจ: opennet.ru

ืœื™ื™ื’ืŸ ืึท ื‘ืึทืžืขืจืงื•ื ื’