KwiZiko loPhuhliso lwe-Intanethi (IRI)
Iingcali zaseIran zathumela ileta kwiSebe lezeMfundo ichaza eli phulo. Iphawula ukuba uninzi lwemidlalo luqeqesho oluvunyiweyo lwe-eSports, ngaphandle kweMinecraft kunye neCodinGame. Eyokuqala yemidlalo "i-simulator yehlabathi" kunye ne "sandbox", kwaye okwesibini ikuvumela ukuba ufundise inkqubo ngendlela yokudlala.
I-IRI ikhethe loo midlalo ithandwayo phakathi kwabaselula abaneminyaka eyi-14 nangaphezulu, kunye naleyo ihlangabezana nemilinganiselo ye-e-sports. Ngelo xesha, siyaqaphela ukuba iziko elicetywayo ngaphambili liqalise izifundo ze-e-sports, ezicetywayo ukuba ziqaliswe "njengomqhubi" kwi-2020-2025.
USergei Petrov, i-CEO ye-IRI, waphawula ukuba imidlalo enjalo inceda ukuphuhlisa izakhono eziyimfuneko kwikamva lomntu omdala - ukucinga ngobuchule kunye nengqiqo, ukukwazi ukwenza izigqibo ngokukhawuleza, ukusebenzisana, njalo njalo. Kwaye iCodinGame iya kukuvumela ukuba ufundise inkqubo esetyenziswayo.
UPetrov waphawula ukuba ukuza kuthi ga ngoku kukho imidlalo yangaphandle kuphela kuluhlu, kodwa kwixesha elizayo kukho izicwangciso zokuxhasa abaphuhlisi basekhaya. Ngokutsho kwentloko ye-Iran, kukho uphuhliso oludumileyo lweenkampani zaseRashiya ezinokuthi zibe kwinqanaba leempawu zehlabathi. Liyinyaniso elokuba, akazange athethe nawuphi na umzekelo.
Ukongeza kwimidlalo yekhompyuter, uluhlu lweengcebiso lubandakanya ichess, imidlalo yokuthanda ilizwe lomkhosi, iipuzzle nokunye okuninzi. Kwaye ukuphucula uqeqesho ngale ndlela kunokwenzeka kuphela ngokunxibelelana kweSebe lezeMfundo, iSebe lezeNzululwazi kunye neMfundo ePhakamileyo, iSebe lezeMidlalo, uluntu lwe-e-sports yoluntu, izazi zengqondo kunye neengcali ezikhethekileyo.
Qaphela ukuba sele kukho izikolo kunye neeyunivesithi emhlabeni ezibonelela ngokhetho kunye neeklasi ezifanayo. Sinokukhumbula iSweden, iNorway, iChina, iFransi kunye ne-USA.
umthombo: 3dnews.ru