Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5

I-Blender Foundation ikhiphe i-Blender 3, iphakethe lamahhala lokumodela le-3.5D elifanele ukumodela okuhlukahlukene kwe-3D, ihluzo ze-3D, ukuthuthukiswa komdlalo, ukulingisa, ukunikezela, ukuhlanganisa, ukulandelela ukunyakaza, ukubaza, ukugqwayiza, nezinhlelo zokusebenza zokuhlela ividiyo. . Ikhodi isatshalaliswa ngaphansi kwelayisensi ye-GPL. Imihlangano eseyilungile yenzelwe i-Linux, iWindows ne-macOS. Ngaso leso sikhathi, ukukhishwa okulungisayo kwe-Blender 3.3.5 kwadalwa egatsheni losekelo lwesikhathi eside (LTS), izibuyekezo ezizokwenziwa kuze kube uSepthemba 2024.

Ukuthuthukiswa okungezwe ku-Blender 3.5 kufaka:

  • Amakhono esistimu yokubumba izinwele nokudala izinwele zezinwele anwetshwe ngokuphawulekayo, ngokusekelwe ekusetshenzisweni kwamanode wejometri nokuvumela ukukhiqiza noma yiziphi izinhlobo zezinwele, uboya notshani.
  • Isethi yokuqala yezimpahla ezakhelwe ngaphakathi (izakhi ezixhunyiwe/amaqembu ama-node) lamukelwe. Umtapo wezincwadi wempahla uhlanganisa imisebenzi yezinwele ezingama-26, ehlukaniswe izigaba: ukuguquguquka, ukukhiqiza, imihlahlandlela, izinsiza, ukufunda nokubhala.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Izimpahla zesizukulwane zikuvumela ukuthi ukhiqize amajika ezinwele ezindaweni ezithile endaweni enezikhala, kanye nezinwele eziyimpinda ezijwayelekile ukuze ugcwalise indawo ethile futhi usebenzise i-interpolation ukuze ushintshe izigaxa zezinwele.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Iqembu "lezinsiza" linikeza amathuluzi okunamathisela amajika achaza izinwele endaweni. Izinketho zinikeziwe zokunqamula, ukuqondanisa, nokuhlanganisa eduze kwejika.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Iqembu labaqondisi linikeza amathuluzi okuhlanganisa amajika ezinwele kusetshenziswa iziqondiso nokudala ama-curl noma ama-braids ngokuguqula amajika ezinwele akhona.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Iqembu elithi "deformation" liqukethe amathuluzi okugoba, ukusonta, ukuhlanganisa, ukubumba nokushelela izinwele.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Izimpahla emaqenjini okubhala nokufunda akuvumela ukuthi ulawule ukuma kwezinwele futhi ugqamise iziphetho, izimpande nezingxenye zezinwele.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Kwengezwe ama-node amasha ukuze kukhishwe ulwazi esithombeni, kunikeze ukufinyelela kufayela lesithombe, ukushelela kwamanani esibaluli, namajika ahlanganisayo. Isixhumi esibonakalayo sesilungisiwe sithuthukisiwe futhi imenyu kumhleli wenodi isiphinde yahlelwa kabusha. Imisebenzi yokuhlukanisa i-Edge kuma-geometry nodes iphindwe kabili futhi ukusebenza kokulingisa izingubo kukhuphuke ngo-25%.
  • Imodi yokubaza manje isekela amabhulashi e-VDM (Vector Displacement Maps), okukuvumela ukuthi udale izimo eziyinkimbinkimbi ezinama-protrusions nge-stroke eyodwa. Ukulayisha amabhulashi e-VDM ngefomethi ye-OpenEXR kuyasekelwa.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • I-backend entsha ehlanganisayo yengeziwe, ithuthukiswe njengengxenye yephrojekthi ye-Realtime Compositor, okuhloswe ngayo ukunika amandla umsebenzi wokusebenzisana wesikhathi sangempela nokusebenzisa ama-GPU ukusheshisa. I-backend entsha okwamanje isetshenziswa kuphela endaweni yokubuka futhi isekela ukucutshungulwa okuyisisekelo, ukuguqulwa, okokufaka nokukhiphayo, kanye namanodi ajwayelekile okuhlunga nokufiphalisa. Ukusebenzisa endaweni yokubuka kukuvumela ukuthi uqhubeke nokumodela ngenkathi uhlanganisa, isibonelo ukusebenza nge-mesh nezinye izinto eziboniswa phezu komphumela wokuhlanganisa.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Emsamo we-macOS, i-Metal graphics API isetshenziselwa ukunikeza imbobo yokubuka ye-3D, okuthi, uma iqhathaniswa nokusetshenziswa kwe-OpenGL, ikhulise kakhulu ukusebenza kokudlalwa kwezithombe ezinyakazayo kanye nokunikezela kusetshenziswa injini ye-EEVEE.
  • Isistimu yokunikezela yama-Cycles isebenzisa injini yesihlahla esilula ukuze kuthuthukiswe ukusebenza kahle kokucubungula izigcawu ngenani elikhulu lemithombo yokukhanya, enganciphisa kakhulu umsindo ngaphandle kokwandisa isikhathi sokunikeza. Kwengezwe ukusekelwa kwe-OSL (Open Shading Language) lapho usebenzisa i-OptiX backend. Kwengezwe ukusekelwa kwesikali esingalingani sezinto emithonjeni yokukhanya yamaphuzu.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Izinketho ezintsha nezinqamuleli zengezwe kokuthi Amathuluzi Opopayi ukuze kusheshiswe ilabhulali yokumisa futhi kweqe okuyisisekelo.
    Ukukhishwa kwesistimu yokumodela ye-3D yamahhala i-Blender 3.5
  • Amandla omdwebo onezinhlangothi ezimbili kanye nesistimu yokugqwayiza ye-Grease Penseli anwetshiwe, okukuvumela ukuthi udale imidwebo nge-2D bese uyisebenzisa endaweni ye-3D njengezinto ezinezinhlangothi ezintathu (imodeli ye-3D yakhiwe ngokusekelwe emidwebeni eminingana eyisicaba evela ezinhlobonhlobo. ama-engeli). Isilungisi se-Build sengeze imodi ye-Natural Drawing Speed ​​​​, ekhiqiza kabusha ama-stroke ngesivinini se-stylus, okuyenza ibe ngokwemvelo.
  • Kwengezwe usekelo lokuhambisa izikena ze-UV phakathi kwamameshi ngebhodi lokunamathisela kusihleli se-UV.
  • Ukwesekwa okwengeziwe kokungenisa nokuthekelisa ngefomethi ye-USDZ (ingobo yomlando ye-zip enezithombe, umsindo namafayela e-USD).
  • Ihambisana nencazelo ye-CY2023, echaza izinsiza zepulatifomu yereferensi ye-VFX nemitapo yolwazi.
  • Izidingo zemvelo ye-Linux zinyusiwe: I-Glibc manje idinga okungenani inguqulo 2.28 ukuze isebenze (Ubuntu 18.10+, Fedora 29+, Debian 10+, RHEL 8+ ihlangabezana nezimfuneko ezintsha).

Source: opennet.ru

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