Ray-traced mod released for original Doom

Ray tracing mods have been coming out for many older games lately. Now to the list BioShock, Alien: Isolation and others joined Doom. But the user under the nickname doom_rtx did not apply the well-known Reshade mod developed by Pascal Gilcher to the id Software game, but created his own creation.

Ray-traced mod released for original Doom

A work called Doom Ray Tracing adds hybrid lighting, which is why many of the project's locations are perceived differently. The game has become even darker, and in some corridors the only source of light is digital panels that cast colored reflections. In another location, the lamps are present only near the door, so almost nothing is visible in the far corners of the room. Note that Doom Ray Tracing really uses the power of RTX video cards. Doom Ray Tracing

Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom
Ray-traced mod released for original Doom

Users have already compared the current modification with Doom Remake 4, another fan creation that Bethesda Softworks has banned from developing. Players have noted that the doom_rtx project has the same texture_lights.wad file. To this, the modder replied that he did not use other people's work. You can download the Doom Ray Tracing modification on the website ModDB, you need the original game to apply.



Source: 3dnews.ru

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