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Android 9 test build for x86 platform available from Android-x86 project
Developers of the project Android x86, within which an independent community is developing a port of the Android platform for the x86 architecture, published platform-based preview release Android 9, which includes fixes and additions that improve performance on the x86 architecture. For loading prepared by universal live builds of Android-x86 8.1 for x86 32-bit (719 MB) and x86_64 (909 MB) architectures, suitable for use on typical laptops and tablet PCs. Additionally, rpm packages have been prepared for installing the Android environment in Linux distributions.
Of the innovations specific to the Android-x86 assembly, it is noted:
Support for both 64-bit and 32-bit builds of the Linux 4.19 kernel and user-space components;
Applying Mesa 19.0.8 to support OpenGL ES 3.x with hardware accelerated graphics for Intel, AMD, and NVIDIA GPUs, as well as for QEMU (virgl) virtual machines;
Using SwiftShader for software rendering with OpenGL ES 3.0 for unsupported video subsystems;
Support for hardware-accelerated codecs for Intel HD and G45 graphics chips;
The ability to boot on systems with UEFI and the ability to install to disk when using UEFI;
The presence of an interactive installer that works in text mode;
Support for bootloader themes in GRUB-EFI;
Support for multi-touch, sound cards, Wifi, Bluetooth, sensors, camera and Ethernet (configuration via DHCP);
Automatic mounting of external USB drives and SD cards;
Supply of an alternative interface for launching programs using the taskbar (taskbar) with a classic application menu, the ability to pin shortcuts to frequently used programs and display a list of recently launched applications;
FreeForm multi-window support to support multiple applications at the same time. Possibility of arbitrary positioning and scaling of windows on the screen;
Enabled the ForceDefaultOrientation option to manually set the screen orientation on devices without an appropriate sensor.
Programs designed for portrait mode can be correctly displayed on devices with a landscape screen without rotating the device;
The ability to run applications created for the ARM platform in the x86 environment through the use of a special layer.
Support for updating from unofficial releases;
Experimental support for the Vulkan graphics API for new Intel and AMD GPUs;
The ability to simulate a wireless adapter when working via Ethernet (for compatibility with applications tied to WiFi);
Mouse support when running in VirtualBox, QEMU, VMware and Hyper-V virtual machines.