PlayStation 5 GPU will be able to run at up to 2,0 GHz

Following a detailed list of the characteristics of the next generation Xbox console, new details about the future PlayStation 5 console appeared on the Web. A well-known and fairly reliable source of leaks with the pseudonym Komachi published information about the clock speed of the GPU of the future Sony console.

PlayStation 5 GPU will be able to run at up to 2,0 GHz

The source provides data on the Ariel GPU, which is part of a single-chip platform code-named Oberon. This single-chip platform is most likely an engineering model of the Gonzalo platform, which will form the basis of the future Sony PlayStation 5.

For the GPU, the source lists three clock rates: 800 MHz, 911 MHz, and 2,0 GHz. These frequencies correspond to different operating modes. The latter will be standard for the new console. The other two are equal to the frequencies of the PlayStation 4 and PlayStation 4 Pro GPUs, which suggests that these frequency modes are necessary for backward compatibility.

In other words, when running PlayStation 5 games, the GPU will run at up to 2,0 GHz. In turn, games for the PlayStation 4 and its Pro version will run at lower frequencies. I would also like to note here that the frequency of 2,0 GHz is very high for a graphics processor, especially one that is part of a custom single-chip platform. For comparison, according to the latest leaks, the GPU in the future Xbox will operate at a frequency of just above 1,6 GHz.

PlayStation 5 GPU will be able to run at up to 2,0 GHz

Unfortunately, the configuration of the GPU that will appear as part of the PlayStation 5 console is still unknown. We can only note that it will be built on the Navi (RDNA) architecture and will support hardware-accelerated ray tracing.



Source: 3dnews.ru

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