Street Fighter IV could be turn-based

The Street Fighter franchise has always been quite recognizable, but one day it found itself in a difficult situation. After the release of Street Fighter III and its spin-offs, producer Yoshinori Ono was unsure of where to take the series, and therefore considered all possible further developments for Street Fighter IV.

Street Fighter IV could be turn-based

In an interview at EGX 2019, Ono told Eurogamer that at one point he considered making a game with a turn-based combat system.

β€œI had an idea that I thought was revolutionary to turn it into a more turn-based simulation,” Ono said. β€œSo you will make the moves you want and put them together like blocks, and they will work automatically.” But obviously we didn't end up doing that."

It’s good that this didn’t happen, otherwise the genre would be completely different now. Street Fighter IV is largely responsible for the modern wave of fighting game popularity, both in terms of the Street Fighter series itself and the genre as a whole. 

Street Fighter IV could be turn-based

In an interview with Yoshinori Ono, he mentioned that Capcom executives were not satisfied with the commercial results of Street Fighter III: 3rd Strike and Capcom Vs. SNK. He said the company was 99,9% against the idea of ​​Street Fighter IV, and he had to convince then-R&D head Keiji Inafune to at least give it a try.



Source: 3dnews.ru

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