Studio Headcannon, one of the creators of Sonic Mania, launched
Vertebreaker will offer dynamic gameplay and 90D graphics. Methyl's proprietary engine code has roots that stretch back to the XNUMXs, which helps Headcannon create a project in the spirit of a thirty-year-old classic.
The main gameplay of the game is based on the method of movement - the grip mechanics. The protagonist, a skeleton, is not fast, he does not have any muscles. But with the help of a grip on the spine, you can quickly move through the levels and defeat opponents.
Each Vertebreaker level will be fairly large and have multiple routes. For some you will be able to pass immediately, and some will be available only after obtaining certain skills. βJust when you think youβve mastered the game, youβll discover that there are a lot of ways [to play], and that they are rougher, tougher, and have their own rewards!β β wrote the developer.
By the end of the campaign, Headcannon hopes to receive $275 in donations. To date, she has raised over $10. Vertebreaker is slated for release on PC in the third quarter of 2021. But the demo version of the game is already available on
Source: 3dnews.ru