V1 Interactive president and co-creator of the Halo series, Marcus Lehto, emphasized that unlike his previous job, there are no long processing times in his studio. Long periods of staying home late was one of the reasons why he left Bungie before release.
Chatting with GameSpot ahead of launch
βOne of the reasons I left Bungie - and I know it's also one of the reasons people from the industry came to us in V1 - is because many of us saw the bad side of long periods of crisis. , which went on for monthsβ¦ [β¦] We donβt want to experience it anymore, we donβt want to repeat it at all [in V1 Interactive],β he said.
However, Leto acknowledged that at V1 Interactive, the team worked overtime at important stages of development, but only "a week or so".
In 2017, Bungie Head of Engineering Luke Timmins
Overtime has been a growing concern in the industry in recent years. After
Source: 3dnews.ru