Author: ProHoster

Console Roguelike in C++

Introduction “Linux is not for games!” - an outdated phrase: now there are many wonderful games specifically for this wonderful system. But still, sometimes you want something special that would suit you... And I decided to create this special thing. Basics I won't show and tell you all the code (it's not very interesting) - just the main points. 1.Character Here […]

Windows 10 can now be reinstalled from the cloud. But with reservations

It seems that the technology of restoring Windows 10 from physical media will soon be a thing of the past. In any case, there is hope for this. Windows 10 Insider Preview Build 18970 introduces the ability to reinstall the OS over the Web from the cloud. This feature is called Reset this PC, and the description says that some users prefer to use a high-speed internet […]

Facebook will train AI in Minecraft

The Minecraft game is widely known and very popular in the world. Moreover, its popularity is facilitated by weak security, which allows the creation of unofficial servers. However, what is much more important is that the game provides almost unlimited possibilities for the formation of virtual worlds, creativity, and so on. And therefore, experts from Facebook intend to use the game to train artificial intelligence. At the moment, artificial intelligence [...]

Blocks of Soyuz launch vehicles arrived at Vostochny

The state corporation Roskosmos reports that a special train with blocks of launch vehicles has arrived at the Vostochny cosmodrome in the Amur Region. In particular, blocks of Soyuz-2.1a and Soyuz-2.1b rockets, as well as a nose fairing, were delivered to Vostochny. After washing the container cars, the components of the carriers will be unloaded and moved through the transborder gallery from the block warehouse to the assembly and testing building for their subsequent […]

Star Citizen's Squadron 42 single-player beta has been delayed by three months

Cloud Imperium Games has announced that Staggered Development will affect both Star Citizen and Squadron 42. However, due to the transition to this development model, the Squadron 42 beta start date has been delayed by 12 weeks. Staggered Development involves spreading multiple development teams between different release dates. This allows you to enter into such a rhythm when […]

CUPS 2.3 Printing System Released with Licensing Changes

Almost three years after the release of CUPS 2.2, CUPS 2.3 was released, which was delayed by more than one year. CUPS 2.3 is an important update due to licensing changes. Apple has decided to re-license the print server under the Apache 2.0 license. But due to various linux specific utilities that are GPLv2 and not Apple specific, this creates a problem. […]

New version of I2P anonymous network 0.9.42 released

This release continues work on speeding up and improving the reliability of I2P. Also included are a few changes to speed up UDP transport. Separated configuration files to allow for more modular packaging in the future. Work continued on the introduction of new proposals for faster and more secure encryption. There are many bug fixes. Source: linux.org.ru

Wine 4.15 release

An experimental release of the open source implementation of the Win32 API is available - Wine 4.15. Since the release of version 4.14, 28 bug reports have been closed and 244 changes have been made. Most important changes: Added an initial implementation of the HTTP service (WinHTTP) and its associated API for client and server applications that send and receive requests using the HTTP protocol. The supported calls are […]

Kea 1.6 DHCP server published by ISC consortium

The ISC consortium has published the Kea 1.6.0 DHCP server release, which replaces the classic ISC DHCP. The source texts of the project are distributed under the Mozilla Public License (MPL) 2.0, instead of the ISC License previously used for ISC DHCP. Kea's DHCP server is based on BIND 10 technologies and is built using a modular architecture that splits functionality into different handler processes. The product includes […]

Next 4 vulnerabilities in Ghostscript

Two weeks after the discovery of the previous critical problem in Ghostscript, 4 more similar vulnerabilities were identified (CVE-2019-14811, CVE-2019-14812, CVE-2019-14813, CVE-2019-14817), which allow creating a link to “. forceput" bypass "-dSAFER" isolation mode. When processing specially designed documents, an attacker can gain access to the contents of the file system and achieve the execution of arbitrary code in the system (for example, by adding commands to […]