Author: ProHoster

Gamification Mechanics: Skill Tree

Hello, Habr! Let's continue the conversation about the mechanics of gamification. The last article talked about ratings, and in this one we’ll talk about the skill tree (technological tree, skill tree). Let's look at how trees are used in games and how these mechanics can be applied in gamification. The skill tree is a special case of the technology tree, the prototype of which first appeared in the board game Civilization […]

KDE Frameworks 5.60 Released

KDE Frameworks is a set of libraries from the KDE project for creating applications and desktop environments based on Qt5. In this release: Several dozen improvements in the Baloo indexing and search subsystem - power consumption on standalone devices has been reduced, bugs have been fixed. New BluezQt APIs for MediaTransport and Low Energy. Many changes to the KIO subsystem. At Entry Points there are now […]

Release of DXVK 1.3 project with Direct3D 10/11 implementation on top of Vulkan API

The DXVK 1.3 layer has been released, providing an implementation of DXGI (DirectX Graphics Infrastructure), Direct3D 10 and Direct3D 11, working through the translation of calls to the Vulkan API. DXVK requires drivers that support the Vulkan API, such as AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0, and AMDVLK. DXVK can be used to run 3D applications and games on Linux […]

Distributed DBMS TiDB 3.0 Release

The release of the distributed DBMS TiDB 3.0, developed under the influence of Google Spanner and F1 technologies, is available. TiDB belongs to the category of hybrid HTAP (Hybrid Transactional/Analytical Processing) systems, capable of both providing real-time transactions (OLTP) and processing analytical queries. The project is written in Go and distributed under the Apache 2.0 license. TiDB Features: SQL support […]

Google is testing a new social network

Google clearly does not intend to say goodbye to the idea of ​​its own social network. Only recently Google+ closed when the “good corporation” began testing Shoelace. This is a new platform for social interaction, which differs from Facebook, VKontakte and others. The developers position it as an offline solution. That is, through Shoelace it is proposed to find friends and like-minded people in the real world. It is assumed that […]

GitHub Package Registry will support Swift packages

On May 10, we launched a limited beta test of the GitHub Package Registry, a package management service that makes it easy to publish public or private packages alongside source code. The service currently supports familiar package management tools: JavaScript (npm), Java (Maven), Ruby (RubyGems), .NET (NuGet), Docker images, and more. We are happy to announce that we will be adding support for Swift packages to […]

How to start using User Mode in Linux

Introduction from the translator: Against the backdrop of the massive entry into our lives of various kinds of containers, it can be quite interesting and useful to find out with what technologies it all started once. Some of them can be usefully used to this day, but not everyone remembers such methods (or knows if they were not caught during their rapid development). […]

Open source decentralized affiliate program on the Waves blockchain

A decentralized affiliate program based on the Waves blockchain, implemented as part of a Waves Labs grant by the Bettex team. This post is not sponsored! The program is open source, its use and distribution is free. The use of the program stimulates the development of dApp applications and, in general, promotes decentralization, which is beneficial for every user of the Network. The presented dApp for affiliate programs is a template for projects that include affiliate […]

Don't settle for developing what you don't understand

Since the beginning of 2018, I have been holding the position of lead/boss/lead developer on the team - call it what you want, but the point is that I am entirely responsible for one of the modules and for all the developers who work on it. This position gives me a new perspective on the development process, as I am involved in more projects and more […]

Gamification mechanics: rating

Rating. What is it and how to use it in gamification? The question seems simple, even rhetorical, but in reality such obvious mechanics have many nuances, including those due to human evolution. This article is the first in my series of articles about components, mechanics, and interesting examples of gamification. Therefore, I will give brief definitions to some common terms. […]

Named the most popular electronic services among Muscovites

The Moscow Department of Information Technologies studied the interests of users of the city government services portal mos.ru and identified the 5 most popular electronic services among residents of the metropolis. The top five most popular services included checking a schoolchild’s electronic diary (over 133 million requests since the beginning of 2019), searching for and paying fines from the State Traffic Safety Inspectorate, AMPP and MADI (38,4 million), receiving readings from water meters […]

Video: Black Ops 4 Classic Skin Now Available on PS4

Just the other day, we wrote about rumors that players who pre-order the upcoming Call of Duty: Modern Warfare reboot will have the opportunity to play Call of Duty: Black Ops 4 using the classic Captain Price skin. Now publisher Activision and developers from the studio Infinity Ward have officially confirmed this information and presented the corresponding video. In this trailer we […]