Release of DXVK 2.0, providing Direct3D 9/10/11 implementation over the Vulkan API
The release of DXVK 2.0 is now available, providing an implementation of DXGI (DirectX Graphics Infrastructure) and Direct3D 9, 10, and 11, operating through call translation to the Vulkan API. To use DXVK, drivers supporting Vulkan API 1.3 are required, such as Mesa RADV 22.0, NVIDIA 510.47.03, Intel ANV 22.0, and AMDVLK. DXVK can be used to run 3D applications and games in […]
