Author: ProHoster

Release of the Pop!_OS 22.04 distribution kit, developing the COSMIC desktop

System76, a company specializing in the production of laptops, PCs and servers shipped with Linux, has published the release of the Pop!_OS 22.04 distribution. Pop!_OS is based on the Ubuntu 22.04 package base and comes with its own COSMIC desktop environment. The developments of the project are distributed under the GPLv3 license. ISO images are generated for x86_64 and ARM64 architectures in versions for NVIDIA graphics chips (3.2 GB) and Intel/AMD […]

Xpdf 4.04 release

The Xpdf 4.04 set was released, which includes a program for viewing documents in PDF format (XpdfReader) and a set of utilities for converting PDF to other formats. On the download page of the project website, builds for Linux and Windows are available, as well as an archive with source codes. The code is supplied under GPLv2 and GPLv3 licenses. Release 4.04 focuses on fixing […]

Spotify donates 100 euros in open source awards

The music service Spotify has introduced the FOSS Fund initiative, under which it intends to donate 100 thousand euros to developers supporting various independent open source projects throughout the year. Applicants for support will be nominated by Spotify engineers, after which a specially convened committee will select the award recipients. Projects that will receive awards will be announced in May. In its activities, Spotify uses [...]

Updating the Steam OS distribution used on the Steam Deck gaming console

Valve has introduced an update to the Steam OS 3 operating system that comes with the Steam Deck gaming console. Steam OS 3 is based on Arch Linux, uses the Gamescope composite server based on the Wayland protocol to speed up game launch, comes with a read-only root file system, uses an atomic update mechanism, supports Flatpak packages, uses the PipeWire media server, and […]

Release of the LineageOS 19 mobile platform based on Android 12

The developers of the LineageOS project, which replaced CyanogenMod, presented the release of LineageOS 19, based on the Android 12 platform. It is noted that the LineageOS 19 branch has reached parity in functionality and stability with branch 18, and is recognized as ready for transition to form the first release. Assemblies are prepared for 41 device models. LineageOS can also be run on Android Emulator and […]

The Wine project is considering moving development to the GitLab platform

Alexandre Julliard, creator and director of the Wine project, announced the launch of an experimental collaborative development server gitlab.winehq.org, based on the GitLab platform. Currently, the server hosts all projects from the main Wine tree, as well as utilities and content of the WineHQ website. The ability to send merge requests through the new service has been implemented. Additionally, a gateway has been launched that transmits to the email […]

SDL 2.0.22 Media Library Release

The SDL 2.0.22 (Simple DirectMedia Layer) library, aimed at simplifying the writing of games and multimedia applications, has been released. The SDL library provides facilities such as hardware-accelerated 2D and 3D graphics output, input processing, audio playback, 3D output via OpenGL/OpenGL ES/Vulkan, and many other related operations. The library is written in C language and distributed under the Zlib license. To take advantage of the SDL […]

Drew DeWalt introduced the Hare systems programming language

Drew DeVault, the author of the Sway user environment, the Aerc email client, and the SourceHut collaborative development platform, introduced the Hare programming language, which he and his team have been working on for the past two and a half years. Hare is touted as a systems programming language similar to C, but simpler than C. Hare's key design principles include a focus on [...]

Release of GNUnet Messenger 0.7 and libgnunetchat 0.1 to create decentralized chats

The developers of the GNUnet framework, designed for building secure decentralized P2P networks that do not have a single point of failure and can guarantee the privacy of users' private information, presented the first release of the libgnunetchat 0.1.0 library. The library makes it easier to use GNUnet technologies and the GNUnet Messenger service to create secure chat applications. Libgnunetchat provides a separate abstraction layer over GNUnet Messenger that includes typical functionality used […]

The Warsmash project develops an alternative open source game engine for Warcraft III

The Warsmash project is developing an alternative open game engine for the game Warcraft III, capable of recreating the gameplay if the original game is present on the system (requires files with game resources included in the original Warcraft III distribution). The project is at the alpha stage of development, but already supports both single-player playthroughs and participation in online multiplayer battles. The main purpose of the development […]

Wolfire open source game Overgrowth

The open source of Overgrowth, one of Wolfire Games' most successful projects, has been announced. After 14 years of development as a proprietary product, it was decided to make the game open source to give enthusiasts the opportunity to continue improving it to their own tastes. The code is written in C++ and is open under the Apache 2.0 license, which allows […]

Release of DBMS libmdbx 0.11.7. Move Development to GitFlic After Lockdown on GitHub

The libmdbx 0.11.7 (MDBX) library was released with the implementation of a high-performance compact embedded key-value database. The libmdbx code is licensed under the OpenLDAP Public License. All current operating systems and architectures are supported, as well as the Russian Elbrus 2000. The release is notable for the migration of the project to the GitFlic service after the GitHub administration […]