Author: ProHoster

Firefox Reality PC Preview for Virtual Reality Devices Introduced

Mozilla has introduced a new edition of its browser for virtual reality systems - Firefox Reality PC Preview. The browser supports all of Firefox's privacy features, but offers a different XNUMXD user interface that allows you to navigate sites within a virtual world or as part of augmented reality systems. Assemblies are available for installation through the HTC Viveport catalog (currently only for Windows […]

AMD Radeon 20.30 Video Driver Set Release

AMD has published the release of the AMD Radeon 20.30 driver set for Linux, based on the free AMDGPU kernel module, developed as part of the initiative to unify the AMD graphics stack for proprietary and open video drivers. One AMD Radeon kit integrates open and proprietary driver stacks - amdgpu-pro and amdgpu-all-open drivers (RADV vulkan driver and RadeonSI OpenGL driver, based on […]

Linux kernel USB stack moved to use inclusive terms

Changes have been made to the code base on which the future release of the Linux kernel 5.9 is formed, to the USB subsystem, with the removal of politically incorrect terms. The changes are made in accordance with recently adopted guidelines for the use of inclusive terminology in the Linux kernel. The code has been cleared of the words "slave", "master", "blacklist" and "whitelist". For example, instead of the phrase “usb slave device” we now use “usb […]

Static analysis - from acquaintance to integration

Tired of endless code review or debugging, sometimes you think about how to simplify your life. And after a little searching, well, or accidentally stumbling across, you can see the magic phrase: "Static analysis". Let's see what it is and how it can interact with your project. As a matter of fact, if you write in any modern language, then without even knowing it, […]

Chicken or Egg: Cracking IaC

Which came first, the chicken or the egg? Pretty strange start for an Infrastructure-as-Code article, isn't it? What is an egg? Most often, Infrastructure-as-Code (IaC) is a declarative way to represent infrastructure. In it, we describe the state that we want to get, starting from the hardware part, ending with the software configuration. Therefore IaC is used for: Resource Provision. These are VMs, S3, VPCs and […]

Don't use OFFSET and LIMIT in paginated queries

Gone are the days when you didn't have to worry about optimizing database performance. Time does not stand still. Every new tech entrepreneur wants to build the next Facebook, while striving to collect all the data they can get their hands on. Businesses need this data for better training of models that help to earn. Under such conditions, programmers […]

Owners of DOOM Eternal and TES Online for PS4 and Xbox One will receive versions for new consoles for free

Bethesda Softworks announced on its official website plans to release the shooter DOOM Eternal and the online role-playing game The Elder Scrolls Online on next-generation consoles. Bethesda Softworks did not share information about the release dates and technical features of the DOOM Eternal and The Elder Scrolls Online editions for PlayStation 5 and Xbox Series X, but confirmed […]

Published photo of the display module iPhone 12 with a huge “bangs”

Today, a fairly high-quality photograph was published showing the display module of one of the iPhone 12 series smartphones. The publication was made by an authoritative insider who hides under the nickname Mr. White, who previously showed the world photos of A14 Bionic chips and a 20-W Apple power adapter. Compared to the iPhone 11 display, the iPhone 12 screen has a reoriented cable for connecting to the mother […]

Video: the player showed what The Witcher 3: Wild Hunt looks like with 50 graphic mods

The author of the YouTube channel Digital Dreams has published a new video dedicated to The Witcher 3: Wild Hunt. In it, he demonstrated what CD Projekt RED’s creation looks like with fifty graphic modifications. In his video, the blogger compared the same places from two versions of the game - standard and with mods. In the second version, literally all aspects related to the visual component have been changed. Texture quality […]

Leaked 20GB of internal Intel technical documentation and source code

Tillie Kottmann, an Android developer from Switzerland and a leading Telegram channel about data leaks, has publicly released 20 GB of internal technical documentation and source code obtained as a result of a major information leak from Intel. This is stated to be the first set from a collection donated by an anonymous source. Many documents are marked as confidential, corporate secrets or distributed […]

Glibc 2.32 System Library Release

After six months of development, the GNU C Library (glibc) 2.32 system library has been released, which fully complies with the requirements of the ISO C11 and POSIX.1-2017 standards. The new release includes fixes from 67 developers. Some of the improvements implemented in Glibc 2.32 include: Added support for Synopsys ARC HS (ARCv2 ISA) processors. The port requires at least binutils 2.32, […]

The GPL code from Telegram was taken by the Mail.ru messenger without complying with the GPL

The developer of Telegram Desktop discovered that the im-desktop client from Mail.ru (apparently, this is the myteam desktop client) copied without any changes the old home-made animation engine from Telegram Desktop (according to the author himself, not of the best quality). At the same time, not only was Telegram Desktop not mentioned at all initially, but the code license was changed accordingly from GPLv3 […]