DXVK-Sarek 1.11.0 Release, Direct3D 8/9/10/11 Implementation for GPUs Without Vulkan 1.3 Support

The DXVK-Sarek 1.11.0 project has been released, developing a fork of the DXVK layer, aimed at working on systems with GPUs or drivers limited to support of older versions of the Vulkan graphics API - 1.1 or 1.2. In the main DXVK project, support for Vulkan 1.3 became mandatory in the DXVK 2.0 release.

DXVK-Sarek continues to use the DXVK 1.10.x codebase (the last branch of the DXVK 1.x series), which carries over changes related to game support and bug fixes from new DXVK releases. The project is also supported by a fork of Proton-Sarek, which develops a version of the launcher package. Windows- Proton games (based on GE-Proton 10 and Proton 10-beta) for devices and systems without Vulkan 1.3 support.

In addition, the author DXVK-Sarek recently released the volt-gui 1.0 application, which provides a graphical interface for configuring graphics driver settings, Mesa, and the kernel. Linux in order to optimize the performance of games in LinuxFor example, options are provided for selecting the task scheduler mode, managing the use of VSync, shader caching, enabling various optimizations, and substituting information about OpenGL and Vulkan versions.


DXVK-Sarek 1.11.0 Release, Direct3D 8/9/10/11 Implementation for GPUs Without Vulkan 1.3 Support

Additionally, it is worth noting the adoption of a large portion of fixes for older AMD Radeon HD 25.2/2000/3000 GPUs, preceding the HD 4000 Evergreen family GPUs, into the Mesa code base, on which release 5000 is based. One of the fixes made it possible to establish the passage of about 120 tests from the Piglit package, aimed at identifying regressions in OpenGL support.

Source: opennet.ru

Buy reliable hosting for sites with DDoS protection, VPS VDS servers πŸ”₯ Buy reliable website hosting with DDoS protection, VPS VDS servers | ProHoster