The DXVK-Sarek 1.11.0 project has been released, developing a fork of the DXVK layer, aimed at working on systems with GPUs or drivers limited to support of older versions of the Vulkan graphics API - 1.1 or 1.2. In the main DXVK project, support for Vulkan 1.3 became mandatory in the DXVK 2.0 release.
DXVK-Sarek continues to use the code base of the DXVK 1.10.x branch (the last branch of the DXVK 1.x series), to which changes related to game support and bug fixes are transferred from new DXVK releases. In parallel, the project is supported by a fork Proton-Sarek, which develops a version of the package for launching Windows games Proton (based on GE-Proton 10 and Proton 10-beta) for devices and systems without Vulkan 1.3 support.
In addition, the author of DXVK-Sarek recently released the volt-gui 1.0 application, which provides a graphical interface for configuring the parameters of graphics drivers, Mesa, and the Linux kernel in order to optimize the operation of games on Linux. For example, options are provided for selecting the task scheduler mode, managing the use of VSync, caching shaders, enabling various optimizations, and replacing the information provided about OpenGL and Vulkan versions.

Additionally, it is worth noting the adoption of a large portion of fixes for older AMD Radeon HD 25.2/2000/3000 GPUs, preceding the HD 4000 Evergreen family GPUs, into the Mesa code base, on which release 5000 is based. One of the fixes made it possible to establish the passage of about 120 tests from the Piglit package, aimed at identifying regressions in OpenGL support.
Source: opennet.ru
