Author: ProHoster

wolfSSL 4.4.0 Cryptographic Library Release

A new release of the compact cryptographic library wolfSSL 4.4.0 is available, optimized for use on processor- and memory-constrained embedded devices such as Internet of Things devices, smart home systems, automotive information systems, routers and mobile phones. The code is written in C language and distributed under the GPLv2 license. The library provides high-performance implementations of modern cryptographic algorithms, including ChaCha20, Curve25519, NTRU, […]

The Linux Foundation Publishes AGL UCB 9.0 Automotive Distribution

The Linux Foundation has unveiled the ninth release of the AGL UCB (Automotive Grade Linux Unified Code Base) distribution, which develops a universal platform for use in various automotive subsystems, from dashboards to automotive infotainment systems. AGL-based solutions are used in the information systems of Toyota, Lexus, Subaru Outback, Subaru Legacy and light-duty Mercedes-Benz Vans. The distribution is based […]

KolibriN 10.1 is an operating system written in assembler

The release of KolibriN 10.1 has been announced, an operating system written primarily in assembly language. KolibriN, on the one hand, is a user-friendly version of KolibriOS, on the other, its maximum build. In other words, the project was created to show a beginner all the possibilities available in the alternative Kolibri operating system at the moment. Distinctive features of the assembly: Powerful multimedia capabilities: FPlay video player, […]

Facebook's New Memory Management Method

One of the members of the Facebook social network development team, Roman Gushchin, proposed in a developer mailing list a set of patches for the Linux kernel aimed at improving memory management through the implementation of a new memory management controller - slab (slab memory controller). Slab allocation is a memory management mechanism designed to allocate memory more efficiently and eliminate significant fragmentation. The basis […]

Videoconferencing is simple and free

Due to the sharply increased popularity of remote work, we decided to offer a video conferencing service. Like most of our other services, it is free. In order not to reinvent the wheel, the foundation is built on an open-source solution. The main part is based on WebRTC, which allows you to talk in the browser simply by clicking on the link. I will write about the opportunities that we offer and some of the problems that […]

Saving a pretty penny on large volumes in PostgreSQL

Continuing the topic of writing large data streams, raised by the previous article about partitioning, in this article we will look at ways in which you can reduce the "physical" size stored in PostgreSQL, and their impact on server performance. We will talk about TOAST settings and data alignment. “On average”, these methods will save not too many resources, but without modifying the application code at all. However, […]

We write in PostgreSQL on sublight: 1 host, 1 day, 1TB

I recently talked about how to increase the performance of SQL queries “reading” from a PostgreSQL database using typical recipes. Today we will talk about how you can make writing to the database more efficient without using any "twists" in the config - just by organizing the data flows correctly. #1. Sectioning An article about how and why it is worth organizing applied sectioning “in theory” […]

Gothic Revendreth and Darklands maps from WoW: Shadowlands

Recently, the alpha version of World of Warcraft: Shadowlands was replenished with a new portion of content. Developers from Blizzard Entertainment have provided users with access to the Revendreth location and the opportunity to look at the map of the Dark Lands. Enthusiasts, naturally, have already managed to take screenshots demonstrating the additives and post them on the Internet. As the Wccftech resource reports with reference to the original source, fresh images in all their glory […]

Video story about the first major update of the Curse of the Dead Gods roguelike

Focus Home Interactive and Passtech Games have unveiled the first major update for the roguelike Curse of the Dead Gods, which has been in early access since March 3. At the same time, a video story and demonstration of the main innovations were released. The developers noted that the update is entirely based on feedback. New Eternal Damnation modes will help you look at the Temple of the Jaguar differently - they change the rules […]

Marvel's Avengers 13+ Rating and Combat Details

The ESRB has reviewed Marvel's Avengers and rated the game 13+. In the description of the project, agency representatives talked about the combat system and mentioned obscene language that is heard during battles. According to the PlayStation Universe portal, the ESRB wrote: “[Marvel's Avengers] is an adventure in which users transform into the Avengers fighting an evil corporation. Players control heroes […]

Google reminded about the methods of protection against intruders on the Internet

Google Senior Director of Account Security Mark Risher talked about how to protect yourself from online scammers during the COVID-19 coronavirus pandemic. According to him, people began to use web services more often than usual, which prompted attackers to come up with new ways to deceive them. Over the past two weeks, Google has been detecting 240 million phishing emails every day, with the help of which cybercriminals try to […]

Ubisoft ready to delay next-gen games if consoles don't come out this year

Ubisoft chief executive Yves Guillemot has suggested that Ubisoft's next-generation video games could be delayed if the Xbox Series X or PlayStation 5 fail to meet their scheduled release dates. Although Microsoft has stated that the Xbox Series X will not be delayed, in the current pandemic environment there remains a lot of uncertainty regarding hardware and software for the entire 2020 […]