Author: ProHoster

AMD Ryzen processors were not driven by Intel shortage or trade war

The current quarterly AMD conference was characterized by the desire of the event guests to ask all the burning questions that had haunted them over the previous three months. The head of the first company successfully dispelled all rumors about the shortage of TSMC production capacity available to AMD, recognizing the rate of expansion of all 7-nm products of its own without exception as high as possible. From questions about the impact of a competitor's processor shortage […]

Diablo IV Announced at BlizzCon 2019

Diablo IV is finally official - Blizzard announced the game at the opening ceremony of BlizzCon 2019 in Anaheim, and it is the first game in the series since Diablo III released in 2012. The project was announced with a long, cinematic story trailer, showcasing the dark mood of the game, reminiscent of earlier projects in the series. Blizzard describes the game's premise this way: "After Black […]

Metric storage: how we moved from Graphite+Whisper to Graphite+ClickHouse

Hi all! In my last article, I wrote about organizing a modular monitoring system for microservice architecture. Nothing stands still, our project is constantly growing, and so is the number of stored metrics. How we organized the transition from Graphite+Whisper to Graphite+ClickHouse under high load conditions, read about expectations from it and the results of the migration under the cut. Before […]

The consumer wearables market will exceed $50 billion in 2020

Gartner predicts that spending in the consumer wearables market will grow at a rapid pace in the coming years. In 2018, consumers spent approximately $32,4 billion globally on various wearable gadgets. We are talking about devices such as smart watches, fitness trackers, smart glasses, headsets, etc. This year, global spending scale is expected to reach […]

Video: Blizzard introduced the next expansion of World of Warcraft - Shadowlands

BlizzCon 2019 brought a slew of announcements from Blizzard, including a new chapter in the long-running fantasy MMO World of Warcraft. Blizzard showed off a cinematic for the next expansion, Shadowlands, featuring Sylvanas Windrunner and Bolvar Fordragon, once one of the Alliance's most revered warriors. He one day became the new Lich King - the Guardian of the Damned, as he called himself, […]

Monitoring as a Service: A Modular System for Microservice Architecture

Today, in addition to monolithic code, our project includes dozens of microservices. Each of them requires to be monitored. Doing this on such a scale using DevOps engineers is problematic. We have developed a monitoring system that works as a service for developers. They can independently write metrics into the monitoring system, use them, build dashboards based on them, attach alerts to them, […]

Nokia hires 350 engineers to speed up 5G development

Telecoms equipment company Nokia has hired hundreds of engineers in Finland this year to speed up its 5G development. Last week, the Finnish company, which competes with Sweden's Ericsson and China's Huawei, slashed its profit forecast for 2019 and 2020, saying profits would be lower as it spends more money developing 5G technology […]

Tales from the data center: Halloween horror stories about diesel engines, diplomacy and self-tapping screws in the heater

My colleagues and I thought: before our favorite horror holiday, why not, instead of successes and interesting projects, remember all sorts of horror films that people encounter in property development. So, turn off the lights, turn on the disturbing music, now there will be stories from which we still sometimes wake up in a cold sweat. The Ghost of the Office In one office building we built a server room, and all sorts of […]

NB-IoT: how does it work? Part 2

Last time we talked about the features of the new NB-IoT standard from the point of view of radio access network architecture. Today we’ll discuss what has changed in the Core Network under NB-IoT. So, let's go. There have been significant changes to the core of the network. Let's start with the fact that a new element has appeared, as well as a number of mechanisms, which are defined by the standard as “CIoT EPS Optimization” or optimization […]

How to create a game AI: a guide for beginners

I came across some interesting material about artificial intelligence in games. With an explanation of basic things about AI using simple examples, and inside there are many useful tools and methods for its convenient development and design. How, where and when to use them is also there. Most of the examples are written in pseudocode, so no advanced programming knowledge is required. Under the cut 35 […]

NB-IoT: how does it work? Part 3: SCEF - Single Window Access to Operator Services

In the article “NB-IoT: how does it work? Part 2,” talking about the architecture of the packet core of the NB-IoT network, we mentioned the appearance of a new SCEF node. We explain in the third part what it is and why it is needed? When creating an M2M service, application developers are faced with the following questions: how to identify devices; what verification and authentication algorithm to use; which to choose […]

How hybrid gaming AI works and what are its advantages

Continuing the topic of gaming artificial intelligence that was once raised in our blog, let’s talk about how machine learning is applicable to it and in what form. Apex Game Tools AI expert Jacob Rasmussen shared his experience and the solutions chosen based on it. In recent years, there has been a lot of talk about how machine learning will radically […]